Brussels Games Festival

Jan 1, 2014 · 1 min read
Photo credit: Ludiris asbl
project

I spent a few years, between 2013 and 2016, as a member of Ludiris, a non-profit association committed to organising a board games festival in Brussels. I was responsible for developing the event website and engaging with the Dutch and English board gaming communities. We observed a significant rise in attendance over three years, going from about two thousand to roughly ten thousand. In order to cope with this significant growth, I designed a website using Middleman, a static site generator tool. It met our multilingual needs and offered a fast and efficient website.

A screenshot of the 2015 website of Brussels Games Festival

Brussels Games Festival 2015 website

A screenshot of the 2016 website of Brussels Games Festival

Brussels Games Festival 2016 website

Picture of the Brussels Games Festival 2016 edition

Picture of the Brussels Games Festival 2016 edition

Wouter Van Rossem
Authors
Wouter Van Rossem is a researcher on the intersection between social science and computer science. He previously worked on the European Research Council (ERC) funded project, Processing Citizenship, where he investigated how data infrastructures for population processing co-produce citizens, Europe, and territory. He completed his PhD at the University of Twente in the Netherlands and is still working on publications stemming from these impactful projects. In addition to his academic pursuits as a PhD at the University of Twente in the Netherlands, he brings a diverse background as a software engineer, having worked in various companies and at the European Commission’s Joint Research Centre in Italy. His diverse background, spanning both theoretical and hands-on knowledge, reflects his keen interest in exploring the intricate interconnections between technology and society.