2020-07-06T14:09:02+02:00

Jul 6, 2020 · 1 min read
post

Matt Alt at The New Yorker wrote a great piece about the Walkman, “the gadget that taught the world to socially distance”:

Hosokawa noted how listeners used the devices to tame the unpredictability of urban spaces, with all of their unexpected intrusions and loud noises. Wearing headphones functioned both as a personal “Do Not Disturb” sign and an alternate soundtrack to the cacophony of the city. This was a new form of human experience, engaged disengagement, a technological shield from the world and an antidote to ennui. Whenever nerves frayed or boredom crept in, one could just hit Play and fast-forward life a little. One of the first Westerners to grasp the import of this new human capacity was the author William Gibson, a pioneer of the genre of science fiction called cyberpunk, who wrote years later that “the Sony Walkman has done more to change human perception than any virtual reality gadget.”

Read the full article here.

Wouter Van Rossem
Authors
Wouter Van Rossem is a researcher on the intersection between social science and computer science. He previously worked on the European Research Council (ERC) funded project, Processing Citizenship, where he investigated how data infrastructures for population processing co-produce citizens, Europe, and territory. He completed his PhD at the University of Twente in the Netherlands and is still working on publications stemming from these impactful projects. In addition to his academic pursuits as a PhD at the University of Twente in the Netherlands, he brings a diverse background as a software engineer, having worked in various companies and at the European Commission’s Joint Research Centre in Italy. His diverse background, spanning both theoretical and hands-on knowledge, reflects his keen interest in exploring the intricate interconnections between technology and society.